Fly Home

Platform: Sheridan College Arcade Machine
Tools Used: Unity, Visual Studio 2019, Aesprite, Github, Trello
Role: Game Designer and Scripter


Fly Home is a 2D Arcade Bullet Hell designed and created for Sheridan College Design Week 2020. The theme of the design week was “Arcade Games” designed to be played on the Sheridan College Arcade Machines. After getting lost in a wormhole, two players need to fly back home, defeating the hostile Quantum Aliens that impede their progress in a futile attempt to make it back home.

Design Challenge

With the theme of Design Week 2020 being “Arcade Games,” it was our job to create a game that could be played on a classic arcade machine. The game was allowed to be single player or multiplayer, with up to one other person.